PosPosition
GPGames played
AGTAverage game time
WWins
W%Win percentage
AGLAverage game length
LLosses
G LenAverage game length
P%Percentage of games champion was picked in the given role
B%Percentage of games in which the champion was banned (not role-specific)
P+B%Percentage of games in which the champion was either picked or banned (not role-specific)
KTotal kills
DTotal deaths
ATotal assists
KPGKills per game
DPGDeaths per game
APGAssists per game
Team KPGKills per game
Team DPGDeaths per game
KDATotal kill/death/assist ratio
K:DKill-to-death ratio
CKPMCombined kills per minute (team kills + opposing team kills)
XPD@10Average experience difference at 10 minutes
XPD10Average experience difference at 10 minutes
GD@10Average gold difference at 10 minutes
GD@15Average gold difference at 15 minutes
GD10Average gold difference at 10 minutes
GD15Average gold difference at 15 minutes
Team GD@15Average team gold difference at 15 minutes
GPRGold Percent Rating: Average amount of the game's total gold held, centered around 50% and multiplied by 100 (e.g. +1.00 represents 51.00%)
GSPDAverage gold spent percentage difference
EGREarly-Game Rating
MLRMid/Late Rating
TWLProportion of time spent with a gold lead (holding more than 52% of the gold in the game). Developed by league-analytics.com.
TWDProportion of time spent with a gold deficit (holding less than 48% of the gold in the game). Developed by league-analytics.com.
FBP%First Blood participation rate (FB kills+assists / games played)
FBPFirst Blood participation rate (FB kills+assists / games played)
FBD%First Blood death rate (FB deaths / games played)
K+A@15Average kills+assists at 15 minutes
K@15Average kills at 15 minutes
A@15Average assists at 15 minutes
D@15Average deaths at 15 minutes
FB%First Blood rate (for players, includes both kills and assists)
FD%First dragon rate
FT%First tower rate
F3T%First to kill three towers rate
HLD%Percentage of games in which the team acquired Rift Herald
FBN%First Baron rate
BN%Baron control rate
FT TimeAverage first tower kill time
FTTAverage first tower kill time
DrPGDragons killed per game
DRG%Dragon control rate (if ELD% is also reported, this only reflects elemental drakes
ELD%Elder dragon control rate
TPGTowers killed per game
KPKill participation
aKPAverage kill participation
D%Share of team's deaths
DTH%Share of team's deaths
CSD@10Average creep score difference at 10 minutes
CSD10Average creep score difference at 10 minutes
CSPMAverage monsters + minions killed per minute
CS%P15Average share of team's post-15-minute minion and monster kills
DPMAverage damage to champions per minute
Team DPMAverage team damage to champions per minute
Team DTPMAverage team-wide damage taken from champions per minute
DTPMAverage damage taken from champions per minute
DPDAverage damage to champions percentage difference
Dmg%Average share of team's total damage to champions
EGPMAverage earned gold per minute (excludes starting gold and inherent gold generation)
Gold%Average share of team's total gold earned (excludes starting gold and inherent gold generation)
Gold% Post-15Average share of team's gold earned post-15 minutes (excludes starting gold and inherent gold generation)
LNE%Lane control: average share of game's total lane CS
JNG%Jungle control: average share of game's total jungle CS
WPMAverage wards placed per minute
CWPMAverage control wards purchased per minute
WCPMAverage wards cleared per minute
WC%Average percentage of opponent wards cleared
VWCAverage percentage of opponent visible wards cleared
IWCAverage percentage of opponent invisible wards cleared
CS% Post-15Average share of team's creep score after 15 minutes
Minion% Post-15Average share of team's minion kills after 15 minutes
Monster% Post-15Average share of team's monster kills after 15 minutes
Filters: 
| Player | Team | Pos | GP | W% | K | D | A | KDA | KP | DTH% | 
|---|---|---|---|---|---|---|---|---|---|---|
| 957 | Team WE | Top | 10 | 50% | 23 | 26 | 64 | 3.3 | 66.9% | 21.0% | 
| AmazingJ | I MAY | Top | 5 | 60% | 10 | 20 | 35 | 2.3 | 67.2% | 31.3% | 
| Athena | I MAY | Middle | 5 | 60% | 17 | 9 | 29 | 5.1 | 68.7% | 14.1% | 
| Avoidless | I MAY | Jungle | 5 | 60% | 8 | 14 | 35 | 3.1 | 64.2% | 21.9% | 
| Caveman | Vici Gaming | Support | 5 | 40% | 3 | 18 | 27 | 1.7 | 65.2% | 24.0% | 
| Condi | Team WE | Jungle | 10 | 50% | 27 | 24 | 77 | 4.3 | 80.0% | 19.4% | 
| DanDy | Vici Gaming | Jungle | 5 | 40% | 11 | 16 | 24 | 2.2 | 76.1% | 21.3% | 
| Easyhoon | Vici Gaming | Middle | 5 | 40% | 11 | 14 | 16 | 1.9 | 58.7% | 18.7% | 
| Endless | Vici Gaming | ADC | 4 | 50% | 12 | 10 | 22 | 3.4 | 79.1% | 18.9% | 
| Flandre | Snake eSports | Top | 10 | 50% | 33 | 18 | 60 | 5.2 | 71.5% | 15.9% | 
| JieZou | Snake eSports | Support | 10 | 50% | 5 | 26 | 83 | 3.4 | 67.7% | 23.0% | 
| jinjiao | I MAY | ADC | 5 | 60% | 27 | 6 | 26 | 8.8 | 79.1% | 9.4% | 
| kRYST4L | Snake eSports | ADC | 10 | 50% | 38 | 23 | 53 | 4.0 | 70.0% | 20.4% | 
| Loong | Vici Gaming | Top | 5 | 40% | 8 | 12 | 27 | 2.9 | 76.1% | 16.0% | 
| Mystic | Team WE | ADC | 10 | 50% | 34 | 27 | 56 | 3.3 | 69.2% | 21.8% | 
| road | I MAY | Support | 5 | 60% | 5 | 15 | 44 | 3.3 | 73.1% | 23.4% | 
| SofM | Snake eSports | Jungle | 10 | 50% | 25 | 25 | 76 | 4.0 | 77.7% | 22.1% | 
| TANK | Snake eSports | Middle | 10 | 50% | 29 | 21 | 64 | 4.4 | 71.5% | 18.6% | 
| xiye | Team WE | Middle | 10 | 50% | 35 | 26 | 58 | 3.6 | 71.5% | 21.0% | 
| XuanXuanPi | Vici Gaming | ADC | 1 | 0% | 1 | 5 | 0 | 0.2 | 33.3% | 22.7% | 
| Zero | Team WE | Support | 10 | 50% | 11 | 21 | 86 | 4.6 | 74.6% | 16.9% | 
Last Updated: August 28, 2016 8:16 am
Note: Statistics for the LPL are very limited due to a lack of data access. LPL data is reported courtesy of GamesOfLegends.com.
