PosPosition
GPGames played
AGTAverage game time
WWins
W%Win percentage
AGLAverage game length
LLosses
G LenAverage game length
P%Percentage of games champion was picked in the given role
B%Percentage of games in which the champion was banned (not role-specific)
P+B%Percentage of games in which the champion was either picked or banned (not role-specific)
KTotal kills
DTotal deaths
ATotal assists
KPGKills per game
DPGDeaths per game
APGAssists per game
Team KPGKills per game
Team DPGDeaths per game
KDATotal kill/death/assist ratio
K:DKill-to-death ratio
CKPMCombined kills per minute (team kills + opposing team kills)
XPD@10Average experience difference at 10 minutes
XPD10Average experience difference at 10 minutes
GD@10Average gold difference at 10 minutes
GD@15Average gold difference at 15 minutes
GD10Average gold difference at 10 minutes
GD15Average gold difference at 15 minutes
Team GD@15Average team gold difference at 15 minutes
GPRGold Percent Rating: Average amount of the game's total gold held, centered around 50% and multiplied by 100 (e.g. +1.00 represents 51.00%)
GSPDAverage gold spent percentage difference
EGREarly-Game Rating
MLRMid/Late Rating
TWLProportion of time spent with a gold lead (holding more than 52% of the gold in the game). Developed by league-analytics.com.
TWDProportion of time spent with a gold deficit (holding less than 48% of the gold in the game). Developed by league-analytics.com.
FBP%First Blood participation rate (FB kills+assists / games played)
FBPFirst Blood participation rate (FB kills+assists / games played)
FBD%First Blood death rate (FB deaths / games played)
K+A@15Average kills+assists at 15 minutes
K@15Average kills at 15 minutes
A@15Average assists at 15 minutes
D@15Average deaths at 15 minutes
FB%First Blood rate (for players, includes both kills and assists)
FD%First dragon rate
FT%First tower rate
F3T%First to kill three towers rate
HLD%Percentage of games in which the team acquired Rift Herald
FBN%First Baron rate
BN%Baron control rate
FT TimeAverage first tower kill time
FTTAverage first tower kill time
DrPGDragons killed per game
DRG%Dragon control rate (if ELD% is also reported, this only reflects elemental drakes
ELD%Elder dragon control rate
TPGTowers killed per game
KPKill participation
aKPAverage kill participation
D%Share of team's deaths
DTH%Share of team's deaths
CSD@10Average creep score difference at 10 minutes
CSD10Average creep score difference at 10 minutes
CSPMAverage monsters + minions killed per minute
CS%P15Average share of team's post-15-minute minion and monster kills
DPMAverage damage to champions per minute
Team DPMAverage team damage to champions per minute
Team DTPMAverage team-wide damage taken from champions per minute
DTPMAverage damage taken from champions per minute
DPDAverage damage to champions percentage difference
Dmg%Average share of team's total damage to champions
EGPMAverage earned gold per minute (excludes starting gold and inherent gold generation)
Gold%Average share of team's total gold earned (excludes starting gold and inherent gold generation)
Gold% Post-15Average share of team's gold earned post-15 minutes (excludes starting gold and inherent gold generation)
LNE%Lane control: average share of game's total lane CS
JNG%Jungle control: average share of game's total jungle CS
WPMAverage wards placed per minute
CWPMAverage control wards purchased per minute
WCPMAverage wards cleared per minute
WC%Average percentage of opponent wards cleared
VWCAverage percentage of opponent visible wards cleared
IWCAverage percentage of opponent invisible wards cleared
CS% Post-15Average share of team's creep score after 15 minutes
Minion% Post-15Average share of team's minion kills after 15 minutes
Monster% Post-15Average share of team's monster kills after 15 minutes
| Team | GP | W | L | AGT | K | D | K:D | CKPM | GPR | GSPD | EGR | MLR | GD@15 | FB% | FT% | F3T% | HLD% | FD% | DRG% | ELD% | FBN% | BN% | LNE% | JNG% | WPM | WCPM | VWC | IWC |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| AHQ e-Sports Club | 32 | 20 | 12 | 32.7 | 365 | 332 | 1.10 | 0.67 | 0.88 | 7.1% | 59.8 | 2.7 | 903 | 59% | 69% | 66% | 63% | 63% | 58% | 50% | 73% | 68% | 50.9% | 56.5% | 3.46 | 1.50 | 63.3% | 28.9% |
| Fire Ball | 30 | 2 | 28 | 33.3 | 209 | 407 | 0.51 | 0.62 | -1.35 | -12.9% | 39.2 | -32.5 | -1,224 | 43% | 40% | 27% | 50% | 40% | 31% | 50% | 11% | 17% | 48.7% | 46.8% | 3.68 | 1.23 | 50.6% | 25.3% |
| Flash Wolves | 34 | 23 | 11 | 34.2 | 427 | 290 | 1.47 | 0.62 | 1.24 | 7.8% | 63.6 | 4.1 | 1,340 | 59% | 71% | 76% | 56% | 62% | 68% | 71% | 61% | 57% | 51.0% | 50.8% | 3.76 | 1.39 | 61.1% | 25.7% |
| Hong Kong Attitude | 35 | 17 | 18 | 35.7 | 345 | 389 | 0.89 | 0.59 | 0.04 | 1.2% | 50.6 | -2.1 | -98 | 43% | 60% | 51% | 37% | 57% | 54% | 55% | 47% | 50% | 49.9% | 49.7% | 3.93 | 1.50 | 59.7% | 29.9% |
| J Team | 31 | 20 | 11 | 36.4 | 417 | 348 | 1.20 | 0.68 | 0.47 | 3.2% | 55.6 | 8.9 | 480 | 58% | 42% | 65% | 48% | 61% | 54% | 64% | 66% | 60% | 50.6% | 51.1% | 3.92 | 1.34 | 58.1% | 24.7% |
| Machi 17 | 33 | 15 | 18 | 36.4 | 362 | 420 | 0.86 | 0.65 | -0.38 | -0.9% | 45.5 | -0.1 | -435 | 52% | 30% | 36% | 33% | 36% | 39% | 50% | 44% | 43% | 49.9% | 48.9% | 3.54 | 1.50 | 55.9% | 30.2% |
| Raise Gaming | 36 | 21 | 15 | 35.7 | 431 | 352 | 1.22 | 0.61 | -0.57 | -1.9% | 40.3 | 18.1 | -908 | 42% | 47% | 42% | 31% | 39% | 50% | 8% | 57% | 58% | 49.6% | 47.1% | 4.12 | 1.29 | 56.2% | 25.8% |
| Wayi Spider | 33 | 14 | 19 | 37.2 | 348 | 370 | 0.94 | 0.59 | -0.32 | -4.5% | 45.4 | -3.0 | -65 | 45% | 39% | 36% | 27% | 42% | 42% | 64% | 39% | 45% | 49.4% | 49.5% | 4.41 | 1.49 | 59.0% | 28.4% |
Last Updated: August 25, 2017 4:01 pm