PosPosition
GPGames played
AGTAverage game time
WWins
W%Win percentage
AGLAverage game length
LLosses
G LenAverage game length
P%Percentage of games champion was picked in the given role
B%Percentage of games in which the champion was banned (not role-specific)
P+B%Percentage of games in which the champion was either picked or banned (not role-specific)
KTotal kills
DTotal deaths
ATotal assists
KPGKills per game
DPGDeaths per game
APGAssists per game
Team KPGKills per game
Team DPGDeaths per game
KDATotal kill/death/assist ratio
K:DKill-to-death ratio
CKPMCombined kills per minute (team kills + opposing team kills)
XPD@10Average experience difference at 10 minutes
XPD10Average experience difference at 10 minutes
GD@10Average gold difference at 10 minutes
GD@15Average gold difference at 15 minutes
GD10Average gold difference at 10 minutes
GD15Average gold difference at 15 minutes
Team GD@15Average team gold difference at 15 minutes
GPRGold Percent Rating: Average amount of the game's total gold held, centered around 50% and multiplied by 100 (e.g. +1.00 represents 51.00%)
GSPDAverage gold spent percentage difference
EGREarly-Game Rating
MLRMid/Late Rating
TWLProportion of time spent with a gold lead (holding more than 52% of the gold in the game). Developed by league-analytics.com.
TWDProportion of time spent with a gold deficit (holding less than 48% of the gold in the game). Developed by league-analytics.com.
FBP%First Blood participation rate (FB kills+assists / games played)
FBPFirst Blood participation rate (FB kills+assists / games played)
FBD%First Blood death rate (FB deaths / games played)
K+A@15Average kills+assists at 15 minutes
K@15Average kills at 15 minutes
A@15Average assists at 15 minutes
D@15Average deaths at 15 minutes
FB%First Blood rate (for players, includes both kills and assists)
FD%First dragon rate
FT%First tower rate
F3T%First to kill three towers rate
HLD%Percentage of games in which the team acquired Rift Herald
FBN%First Baron rate
BN%Baron control rate
FT TimeAverage first tower kill time
FTTAverage first tower kill time
DrPGDragons killed per game
DRG%Dragon control rate (if ELD% is also reported, this only reflects elemental drakes
ELD%Elder dragon control rate
TPGTowers killed per game
KPKill participation
aKPAverage kill participation
D%Share of team's deaths
DTH%Share of team's deaths
CSD@10Average creep score difference at 10 minutes
CSD10Average creep score difference at 10 minutes
CSPMAverage monsters + minions killed per minute
CS%P15Average share of team's post-15-minute minion and monster kills
DPMAverage damage to champions per minute
Team DPMAverage team damage to champions per minute
Team DTPMAverage team-wide damage taken from champions per minute
DTPMAverage damage taken from champions per minute
DPDAverage damage to champions percentage difference
Dmg%Average share of team's total damage to champions
EGPMAverage earned gold per minute (excludes starting gold and inherent gold generation)
Gold%Average share of team's total gold earned (excludes starting gold and inherent gold generation)
Gold% Post-15Average share of team's gold earned post-15 minutes (excludes starting gold and inherent gold generation)
LNE%Lane control: average share of game's total lane CS
JNG%Jungle control: average share of game's total jungle CS
WPMAverage wards placed per minute
CWPMAverage control wards purchased per minute
WCPMAverage wards cleared per minute
WC%Average percentage of opponent wards cleared
VWCAverage percentage of opponent visible wards cleared
IWCAverage percentage of opponent invisible wards cleared
CS% Post-15Average share of team's creep score after 15 minutes
Minion% Post-15Average share of team's minion kills after 15 minutes
Monster% Post-15Average share of team's monster kills after 15 minutes
Filters:
| Player | Team | Pos | GP | W% | K | D | A | KDA | KP | DTH% | FBP | CSD@10 | GD@10 | CSPM | DPM | DMG% | EGPM | Gold% | WPM | WCPM |
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Adrian | Team Impulse | Support | 5 | 40% | 6 | 15 | 49 | 3.7 | 67.1% | 19.7% | 40.0% | 2.2 | 36.6 | 0.7 | 103 | 6.0% | 127.6 | 11.9% | 1.46 | 0.24 |
| Altec | Gravity | ADC | 5 | 40% | 12 | 9 | 22 | 3.8 | 63.0% | 13.6% | 20.0% | -0.4 | 70.6 | 8.5 | 369 | 24.5% | 247.4 | 26.0% | 0.17 | 0.20 |
| Apollo | Team Impulse | ADC | 5 | 40% | 15 | 13 | 39 | 4.2 | 65.9% | 17.1% | 40.0% | 5.2 | 214.6 | 8.6 | 567 | 32.0% | 267.7 | 25.1% | 0.12 | 0.14 |
| Balls | Cloud9 | Top | 14 | 64% | 31 | 38 | 100 | 3.4 | 66.8% | 21.3% | 21.4% | 4.6 | 112.8 | 7.1 | 324 | 15.9% | 221.3 | 20.5% | 0.47 | 0.06 |
| Bunny FuFuu | Gravity | Support | 5 | 40% | 3 | 14 | 40 | 3.1 | 79.6% | 21.2% | 40.0% | 2.4 | -45.6 | 0.7 | 75 | 5.1% | 87.6 | 8.8% | 1.42 | 0.18 |
| FeniX | Team Liquid | Middle | 4 | 25% | 13 | 7 | 22 | 5.0 | 83.3% | 12.7% | 50.0% | 6.5 | 198.5 | 9.4 | 561 | 29.7% | 267.5 | 27.3% | 0.27 | 0.06 |
| Gate | Team Impulse | Middle | 5 | 40% | 21 | 13 | 29 | 3.8 | 61.0% | 17.1% | 40.0% | -10.4 | -175.6 | 7.8 | 439 | 24.1% | 242.1 | 22.6% | 0.38 | 0.19 |
| Hai | Cloud9 | Jungle | 14 | 64% | 32 | 39 | 97 | 3.3 | 65.8% | 21.9% | 28.6% | 1.4 | -20.6 | 3.5 | 318 | 15.6% | 198.4 | 18.3% | 0.72 | 0.40 |
| Hauntzer | Gravity | Top | 5 | 40% | 13 | 11 | 26 | 3.5 | 72.2% | 16.7% | 0.0% | -4.8 | -137.0 | 7.9 | 419 | 28.4% | 237.3 | 24.6% | 0.60 | 0.09 |
| Impact | Team Impulse | Top | 5 | 40% | 21 | 15 | 33 | 3.6 | 65.9% | 19.7% | 40.0% | -7.2 | -181.6 | 7.1 | 354 | 19.2% | 232.9 | 21.8% | 0.48 | 0.10 |
| Incarnati0n | Cloud9 | Middle | 14 | 64% | 61 | 31 | 74 | 4.4 | 68.9% | 17.4% | 14.3% | 3.8 | -18.6 | 8.9 | 576 | 28.5% | 274.5 | 25.5% | 0.15 | 0.18 |
| IWDominate | Team Liquid | Jungle | 4 | 25% | 12 | 11 | 17 | 2.6 | 69.0% | 20.0% | 25.0% | -0.3 | 73.8 | 3.7 | 229 | 12.4% | 197.3 | 20.0% | 0.56 | 0.28 |
| Keane | Gravity | Middle | 5 | 40% | 22 | 16 | 19 | 2.6 | 75.9% | 24.2% | 40.0% | -5.4 | 69.0 | 8.8 | 485 | 31.0% | 264.0 | 27.1% | 0.27 | 0.11 |
| LemonNation | Cloud9 | Support | 14 | 64% | 5 | 35 | 138 | 4.1 | 73.0% | 19.7% | 14.3% | -2.2 | 10.3 | 0.8 | 188 | 9.9% | 119.4 | 10.9% | 1.24 | 0.33 |
| Move | Gravity | Jungle | 5 | 40% | 4 | 16 | 29 | 2.1 | 61.1% | 24.2% | 60.0% | -4.6 | -167.6 | 2.4 | 170 | 11.1% | 130.2 | 13.4% | 1.13 | 0.40 |
| Piglet | Team Liquid | ADC | 4 | 25% | 12 | 11 | 16 | 2.5 | 66.7% | 20.0% | 25.0% | -1.0 | -14.5 | 7.9 | 659 | 35.4% | 241.2 | 24.3% | 0.19 | 0.22 |
| Quas | Team Liquid | Top | 4 | 25% | 2 | 8 | 25 | 3.4 | 64.3% | 14.5% | 0.0% | -1.3 | 3.5 | 6.7 | 335 | 18.1% | 192.2 | 19.3% | 0.64 | 0.08 |
| Rush | Team Impulse | Jungle | 5 | 40% | 19 | 20 | 39 | 2.9 | 70.7% | 26.3% | 60.0% | 0.8 | 166.4 | 3.1 | 318 | 18.6% | 198.0 | 18.6% | 0.76 | 0.19 |
| Sneaky | Cloud9 | ADC | 14 | 64% | 67 | 35 | 63 | 3.7 | 66.3% | 19.7% | 14.3% | -1.4 | -97.7 | 7.8 | 595 | 30.1% | 267.3 | 24.7% | 0.17 | 0.19 |
| Xpecial | Team Liquid | Support | 4 | 25% | 3 | 18 | 23 | 1.4 | 61.9% | 32.7% | 50.0% | 2.0 | -24.8 | 1.2 | 85 | 4.4% | 94.2 | 9.1% | 1.12 | 0.21 |
Last Updated: January 8, 2016 12:04 pm