All posts by Tim Sevenhuysen

Tim Sevenhuysen is the founder and sole developer of Oracle's Elixir and provides a variety of consulting and contracting services throughout the esports industry. He is the former Director of Esports Analytics for 100 Thieves, served as Head of Data Science for Esports One, led Shadow.gg from 2017 to 2019, and was Statistical Consultant for Fnatic in 2015. Follow Tim on Twitter at @TimSevenhuysen.

LPL Data Availability

Due to issues / changes with the source that I use for Chinese LoL esports data, there is currently no data coming in for LPL (or LDL). I’m hoping this is a temporary outage, and that the source will be restored soon. If not, I hope to find an alternative, but I can’t make any guarantees about what I’ll be able to do, or on what timeline.

Malicious OE DNS Takeover

On April 13, the Oracle’s Elixir domain nameservers settings were compromised for a few hours, and the hacker replaced the website with a phishing page that told visitors to download a file. This file most likely contained a trojan horse virus.

If you downloaded this file, you should immediately take steps to remove it, using antivirus software. You should assume that any passwords you have stored on your computer or your browser have been compromised. There are many useful resources online that can help you take the necessary steps to secure your computer and your accounts.

The issue with the website has been resolved, and I have addressed the vulnerability that was exploited by the hacker.

I apologize for the trouble.

Side-Selection Bug

Due to changes in drafting options in LoL esports, the drafts / champion selections for some 2026 games will be incorrect until I’m able to implement a fix.

Since it is no longer a guarantee that the blue side will pick first in the draft, I have to update my parser. Unfortunately I wasn’t able to get this fix in place before the season started, sorry!

I hope to have this fixed, and have the broken games reparsed, within the next couple of days.

Edit: Updates have now been deployed. If you see any inaccurate data or odd behaviours, please ping me on the OE Discord server!