All posts by Tim Sevenhuysen

Tim Sevenhuysen is the founder and sole developer of Oracle's Elixir and provides a variety of consulting and contracting services throughout the esports industry. He is the former Director of Esports Analytics for 100 Thieves, served as Head of Data Science for Esports One, led Shadow.gg from 2017 to 2019, and was Statistical Consultant for Fnatic in 2015. Follow Tim on Twitter at @TimSevenhuysen.

NA, EU, and LCK Gold Difference Charts

The graphs below chart gold differences over time in LCS teams’ last six games (weeks 6 through 8 of the 2015 Summer Split) and in LCK teams’ last two weeks (weeks 8 and 9 of the 2015 Summer Split).

Note: The timelines only run to 50 minutes, even if a game went longer.

NA LCS

EU LCS

LCK

Pick My Next Stat Exploration

Let me know what stats you’re most interested in seeing next. See below for more detailed descriptions of the options I’ve given, or make a suggestion!

[yop_poll id=”1″]

 

Team Kill Efficiency
This stat measures the average number of objectives a team takes per kill, where an objective is a Tower, Dragon, Baron Nashor, or Inhibitor.

In-depth Conditional Win Rates
I will explore the win rates associated with some very specific game scenarios. For example, how often does a team win when taking the first Dragon in the first five minutes of the game? What are the win rates in 4-minute Tower trades for the teams that kill Bot vs. Top Tower? What are the win rates for players with Flash on D vs Flash on F? Win rates would be provided overall and separately by NA and EU LCS, LCK, and LMS.

Capitalization on Baron buffs
This stat would measure the average number of Towers + Inhibitors teams have been able to take during the 3-minute window after taking a Baron kill. Note: I only have this data for NA and EU LCS at this point, but will have it for other leagues in the future.

Unikrn

I’ve signed on to produce articles for Unikrn, which means great things for readers of Oracle’s Elixir, too! I’ll be putting out regular stats analysis pieces over there, so be sure to stop in now and then to take it in.

I’m also planning to expand some of the numbers included in the player and team stats tables. Let me know what you’d most like to see added.