The “trade play” challenge gives you a sequence of play where both teams gained some objective or advantage, and asks you to judge which team gained more. An effective response to this challenge needs to consider each team’s win conditions, and the game state at the start and end of the sequence.
July 30, 2019 Challenge
POLL: Which team "won" the trade in the sequence of play shown in the previous tweet?
A summary of the discussion and poll results will be posted to https://t.co/FTAJ6E4gRr tomorrow.
The challenge is simple: look at a screenshot that shows one team’s perspective on the game, and use the available information to recommend their next move. It’s a technique for testing and training analysts, and it’s a good discipline for improving game knowledge.
I posted this example to Twitter and got a lot of responses, with a variety of rationales. Responses to the tweet included different ideas in various levels of detail, but I also received many DMs, including some experienced professionals. Some of their answers are below, as well as the video and a breakdown of what actually happened. Continue reading Snapshot Challenge 15:33→
Low-level League of Legends solo queue is all about kills: fight, fight, fight, and every now and then a building might fall, too, when there’s nothing fleshy around to attack.
But higher tiers of play, and especially esports, are all about objectives. Kills are a means to an end: sure, they reward you with a little gold and experience, but it’s far more important to leverage those kills into greater advantages, gaining greater control of the game.