Tag Archives: late game

Mid/Late-Game Performances: Win Rates From Ahead, Even, and Behind

Note: Scroll down to the data if you want to skip the introductory theory talk!

A team’s early-game performance is relatively easy to measure. We have a wide variety of metrics, like gold different at 15 minutes, first blood/dragon/Tower, and more.

It’s much more difficult to measure a team’s performance in the mid and late game, because those parts of the game are so heavily influenced by what has happened in the early game, but that’s exactly what I’m trying to do here. Continue reading Mid/Late-Game Performances: Win Rates From Ahead, Even, and Behind